Software Engineering Undergraduate

Computer Networking

As mentioned above, in this assignment, you will not have to actually transmit packets over a network. Instead, you will simulate their delivery over a network. The “simulation” needed for this assignment is quite simple. You only have to determine whether a packet is lost or if a packet of data is delayed enough that it misses its playback time. Ultimately, it is really about whether the data is received before it needs to be played or not.